So here is the facial rigging as it stands, with the eyebrow blendshapes in place, now onto the eyelids.

Start by selecting the verts around the eye...

Then create a cluster as with the other blend shapes.

Rotate the cluster so is mostly closed, then use the Paint Cluster Weights tool to make it appear in a straight line.

The process is the same for both the bottom and top eyelids.

Showing the final Blendshapes:

And that they work on the base face:
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